Frostpunk 2

85

11 bit studios · 11 bit studios · 2024

Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.

Available on 1 platform.

SteamSteamSteam

Frostpunk 2 · 1 tracked players · 79 achievements

Steam
  • Art in Ruins

    Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia)

    45 FC0.2% of players
  • Pure Dead Brilliant

    Finish the 'Breach of Trust' scenario without any deaths (on at least Steward difficulty)

    45 FC0.2% of players
  • Apex Predator

    Survive until week 500 without building a single Extraction District (Icebloods' Utopia)

    45 FC0.4% of players
  • π not?

    Generate exactly 314 Compute (Technocrats' Utopia)

    45 FC0.4% of players
  • Protean Shake

    Have a Workforce 2x your Population size without any Automaton Factory (Proteans' Utopia)

    45 FC0.4% of players
  • Fully Deployed

    Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia)

    45 FC0.4% of players
  • I Remember

    Display 130 Mementos (Overseers' Utopia)

    44 FC0.5% of players
  • No One Left Behind

    Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty

    44 FC0.6% of players
  • Miracle Worker

    Complete the 'Plague' Tale without suffering any death from the plague

    44 FC0.6% of players
  • Comeback Kid

    Have 'Reviled' level of Trust and then win the next First Citizen Election

    44 FC0.6% of players
  • Got Milk?

    Survive until week 500 without building a single Food District (Menders' Utopia)

    44 FC0.8% of players
  • Trickle-Down Economics

    Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia)

    44 FC0.9% of players
  • 44 FC0.9% of players
  • Checks and balances

    Complete the Story without passing any Rule laws on at least Captain difficulty

    44 FC1.0% of players
  • Isolationist

    Complete a playthrough without gathering any resources from the frostland or colonies

    44 FC1.0% of players
  • 44 FC1.0% of players
  • Consistency

    Never research a building or pass a law of the opposite affinity to the one you already have

    44 FC1.1% of players
  • Born Ready

    Complete three Tales in a single playthrough on at least Steward difficulty

    44 FC1.1% of players
  • Seen Worse

    Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty

    44 FC1.1% of players
  • Gotta Go Fast

    Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty

    44 FC1.1% of players
  • 44 FC1.6% of players
  • 44 FC1.7% of players
  • I love democracy

    Have no votes against Captain's Authority policy

    44 FC1.7% of players
  • Not on my watch

    Complete a playthrough without any avoidable deaths

    44 FC1.8% of players
  • Ambitious

    Complete all Ambitions in Utopia Builder mode

    44 FC1.8% of players
  • … and fill the earth

    Reach over 50,000 population outside of your main city

    44 FC2.0% of players
  • The Demons of New London

    Complete the Story on Captain difficulty

    43 FC2.2% of players
  • Prove Them Wrong

    Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises.

    43 FC2.2% of players
  • 43 FC2.3% of players
  • What Dreams May Come

    Finish the 'Breach of Trust' scenario

    43 FC2.5% of players
  • Likeable

    Never have relations worse than Sceptical with any community or faction.

    43 FC2.6% of players
  • 43 FC2.6% of players
  • Healer

    Complete the 'Plague' Tale

    43 FC2.9% of players
  • Optimist

    Complete the 'Doomsayers' Tale

    43 FC3.3% of players
  • 43 FC3.3% of players
  • The Temptations of New London

    Complete the Story on at least Steward difficulty

    42 FC4.0% of players
  • Apocalypse Nah

    Complete the ‘Apocalyptic Whiteout’ Tale

    42 FC4.1% of players
  • Firm, But Civil

    No deaths caused by Civil War during the whole game

    42 FC4.4% of players
  • 42 FC4.5% of players
  • 42 FC5.0% of players
  • We Are Not The Same

    Meet all factions in Utopia Builder mode

    42 FC5.0% of players
  • Guiding Light

    Complete the ‘Beacon of Hope’ Tale

    42 FC5.1% of players
  • Raiders of the Lost Cores

    Complete the ‘Depleted Cores’ Tale

    41 FC6.5% of players
  • 40 FC7.1% of players
  • Megalopolis

    Reach over 60,000 population in your main city

    40 FC7.2% of players
  • To each according to his needs

    Have at least 20k heatstamps and over 200k Goods stockpile

    40 FC7.3% of players
  • 39 FC9.7% of players
  • 39 FC9.7% of players
  • Idle Hands are the Devil's Playthings

    Have at least 90% of the population be active workers in your city

    39 FC10% of players
  • Revered Leader

    Have "Devoted" relations with all communities and factions

    39 FC10% of players
  • A Small Step...

    Unlock a Utopia Tree Node

    38 FC11% of players
  • Visionary

    Research 60 different ideas under 600 weeks

    38 FC11% of players
  • Another day in paradise

    Complete a playthrough in Utopia Builder mode

    38 FC11% of players
  • Primus inter pares

    Never be in danger of losing your position due to low Trust or high Tension

    37 FC12% of players
  • FrostCity

    Have at least 5 different area effects applied to the district

    36 FC14% of players
  • Green Power

    Fulfil at least 300 Heat demand using Steam and have absent Squalor

    35 FC16% of players
  • No-brainer

    Have 100% of delegates vote in favour of any law

    35 FC16% of players
  • Adapted to Weather

    Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees

    35 FC16% of players
  • Settler

    Set up 3 colonies

    34 FC18% of players
  • Can't stop progress

    Have Squalor Absent despite having at least 1000 Material Demand

    33 FC19% of players
  • 33 FC20% of players
  • Pork Barrel

    Fulfil at least 1 promise to 5 different communities and factions in one playthrough

    32 FC22% of players
  • Bonfire

    Don't let Civil War spread over 5 or more districts

    32 FC22% of players
  • 31 FC23% of players
  • Paradise City

    Have all problems absent for 50 weeks in the City with at least 15k population

    29 FC28% of players
  • The Ambitions of New London

    Complete the Story on any difficulty

    29 FC28% of players
  • Mixed Signals

    Have rallies and protests in the City at the same time

    28 FC28% of players
  • Law and Order

    Have Crime and Tension Absent in the City with at least 30k population

    28 FC29% of players
  • 28 FC30% of players
  • 25 FC36% of players
  • Urban Planner

    Have 10 districts affected by hubs

    24 FC36% of players
  • Chancellor of the Exchequer

    Have at least 50 income of heatstamps

    24 FC36% of players
  • 24 FC37% of players
  • 24 FC38% of players
  • New Oxbridge

    Double starting Research speed

    23 FC40% of players
  • Lawmaker

    Pass at least 20 new laws in a single playthrough

    23 FC40% of players
  • People person

    Have maximum trust

    21 FC43% of players
  • 16 FC56% of players
  • 9 FC77% of players